namespace WindowsApplication4
{
    partial class VillageLookup
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.txtY = new System.Windows.Forms.TextBox();
            this.txtX = new System.Windows.Forms.TextBox();
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.txtPlayer = new System.Windows.Forms.TextBox();
            this.cbVillages = new System.Windows.Forms.ComboBox();
            this.groupBox1 = new System.Windows.Forms.GroupBox();
            this.label4 = new System.Windows.Forms.Label();
            this.lblTitle = new System.Windows.Forms.Label();
            this.groupBox2 = new System.Windows.Forms.GroupBox();
            this.groupBox3 = new System.Windows.Forms.GroupBox();
            this.errorProvider1 = new System.Windows.Forms.ErrorProvider(this.components);
            this.villageDisplay1 = new WindowsApplication4.VillageDisplay();
            this.groupBox1.SuspendLayout();
            this.groupBox2.SuspendLayout();
            this.groupBox3.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize)(this.errorProvider1)).BeginInit();
            this.SuspendLayout();
            // 
            // txtY
            // 
            this.txtY.Location = new System.Drawing.Point(144, 18);
            this.txtY.MaxLength = 3;
            this.txtY.Name = "txtY";
            this.txtY.Size = new System.Drawing.Size(28, 20);
            this.txtY.TabIndex = 7;
            this.txtY.TextChanged += new System.EventHandler(this.txtXorY_TextChanged);
            // 
            // txtX
            // 
            this.txtX.Location = new System.Drawing.Point(116, 18);
            this.txtX.MaxLength = 3;
            this.txtX.Name = "txtX";
            this.txtX.Size = new System.Drawing.Size(28, 20);
            this.txtX.TabIndex = 6;
            this.txtX.TextChanged += new System.EventHandler(this.txtXorY_TextChanged);
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(6, 24);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(91, 13);
            this.label1.TabIndex = 8;
            this.label1.Text = "Village Cordinates";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(4, 22);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(87, 13);
            this.label2.TabIndex = 10;
            this.label2.Text = "Show villages for";
            // 
            // txtPlayer
            // 
            this.txtPlayer.DataBindings.Add(new System.Windows.Forms.Binding("Text", global::WindowsApplication4.Properties.Settings.Default, "ShowVillagesFor", true, System.Windows.Forms.DataSourceUpdateMode.OnPropertyChanged));
            this.txtPlayer.Location = new System.Drawing.Point(93, 16);
            this.txtPlayer.Name = "txtPlayer";
            this.txtPlayer.Size = new System.Drawing.Size(175, 20);
            this.txtPlayer.TabIndex = 11;
            this.txtPlayer.Text = global::WindowsApplication4.Properties.Settings.Default.ShowVillagesFor;
            this.txtPlayer.Leave += new System.EventHandler(this.txtPlayer_Leave);
            this.txtPlayer.TextChanged += new System.EventHandler(this.txtPlayer_TextChanged);
            // 
            // cbVillages
            // 
            this.cbVillages.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.cbVillages.FormattingEnabled = true;
            this.cbVillages.Location = new System.Drawing.Point(93, 42);
            this.cbVillages.Name = "cbVillages";
            this.cbVillages.Size = new System.Drawing.Size(230, 21);
            this.cbVillages.TabIndex = 12;
            this.cbVillages.SelectedIndexChanged += new System.EventHandler(this.cbVillages_SelectedIndexChanged);
            // 
            // groupBox1
            // 
            this.groupBox1.Controls.Add(this.label4);
            this.groupBox1.Controls.Add(this.cbVillages);
            this.groupBox1.Controls.Add(this.label2);
            this.groupBox1.Controls.Add(this.txtPlayer);
            this.groupBox1.Location = new System.Drawing.Point(15, 19);
            this.groupBox1.Name = "groupBox1";
            this.groupBox1.Size = new System.Drawing.Size(343, 68);
            this.groupBox1.TabIndex = 13;
            this.groupBox1.TabStop = false;
            this.groupBox1.Text = "A - Choose village by player";
            // 
            // label4
            // 
            this.label4.AutoSize = true;
            this.label4.Location = new System.Drawing.Point(282, 19);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(41, 13);
            this.label4.TabIndex = 13;
            this.label4.Text = "(player)";
            // 
            // lblTitle
            // 
            this.lblTitle.AutoSize = true;
            this.lblTitle.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.lblTitle.ForeColor = System.Drawing.Color.Green;
            this.lblTitle.Location = new System.Drawing.Point(3, 0);
            this.lblTitle.Name = "lblTitle";
            this.lblTitle.Size = new System.Drawing.Size(289, 16);
            this.lblTitle.TabIndex = 14;
            this.lblTitle.Text = "Choose a village by either method A or B below";
            // 
            // groupBox2
            // 
            this.groupBox2.Controls.Add(this.label1);
            this.groupBox2.Controls.Add(this.txtX);
            this.groupBox2.Controls.Add(this.txtY);
            this.groupBox2.Location = new System.Drawing.Point(15, 93);
            this.groupBox2.Name = "groupBox2";
            this.groupBox2.Size = new System.Drawing.Size(343, 44);
            this.groupBox2.TabIndex = 15;
            this.groupBox2.TabStop = false;
            this.groupBox2.Text = "B - Choose a village by specifying its cordinates";
            // 
            // groupBox3
            // 
            this.groupBox3.Controls.Add(this.villageDisplay1);
            this.groupBox3.Location = new System.Drawing.Point(40, 143);
            this.groupBox3.Name = "groupBox3";
            this.groupBox3.Size = new System.Drawing.Size(318, 101);
            this.groupBox3.TabIndex = 18;
            this.groupBox3.TabStop = false;
            this.groupBox3.Text = "Chosen Village";
            this.groupBox3.Enter += new System.EventHandler(this.groupBox3_Enter);
            // 
            // errorProvider1
            // 
            this.errorProvider1.BlinkStyle = System.Windows.Forms.ErrorBlinkStyle.NeverBlink;
            this.errorProvider1.ContainerControl = this;
            // 
            // villageDisplay1
            // 
            this.villageDisplay1.Location = new System.Drawing.Point(6, 15);
            this.villageDisplay1.Name = "villageDisplay1";
            this.villageDisplay1.Size = new System.Drawing.Size(286, 80);
            this.villageDisplay1.TabIndex = 16;
            this.villageDisplay1.VillageToDisplay = null;
            // 
            // VillageLookup
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.groupBox3);
            this.Controls.Add(this.groupBox2);
            this.Controls.Add(this.lblTitle);
            this.Controls.Add(this.groupBox1);
            this.Name = "VillageLookup";
            this.Size = new System.Drawing.Size(364, 249);
            this.Load += new System.EventHandler(this.VillageLookup_Load);
            this.groupBox1.ResumeLayout(false);
            this.groupBox1.PerformLayout();
            this.groupBox2.ResumeLayout(false);
            this.groupBox2.PerformLayout();
            this.groupBox3.ResumeLayout(false);
            ((System.ComponentModel.ISupportInitialize)(this.errorProvider1)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.TextBox txtY;
        private System.Windows.Forms.TextBox txtX;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.TextBox txtPlayer;
        private System.Windows.Forms.ComboBox cbVillages;
        private System.Windows.Forms.GroupBox groupBox1;
        public  System.Windows.Forms.Label lblTitle;
        private System.Windows.Forms.GroupBox groupBox2;
        private VillageDisplay villageDisplay1;
        private System.Windows.Forms.GroupBox groupBox3;
        private System.Windows.Forms.ErrorProvider errorProvider1;
        private System.Windows.Forms.Label label4;
    }
}
